Crazybridge Studios is always looking for talented, enthusiastic artists who are able to thrive under the pressure of a deadline-driven environment. Must communicate and work well with the VFX Supervisor and Producer.
The ideal applicant:
Applicants must be local to the greater Los Angeles area. No calls, please. Send resumes/links to online demos to -jobs-@crazybridge.com [remove the dashes]. Please include job title for which you are applying in the subject line.
We are accepting applications for the following positions:
Maya Character Modeler / Texturer / Rigger
Must be able to model and texture realistic assets from a variety of references, at a level of detail appropriate for the project. Rigs must be efficient and flexible. Proficiency with Z-Brush a plus.
Character Animator
Must be able to demonstrate life-like and emotive animations of various high-action situations for both realistic and animated characters. Proficiency in Maya is essential.
Environment Modeler
Must create all aspects of 3D environments, including modeling, texturing, placement of stationary assets. Proficiency in Maya is essential.
Particles / FX / Fluids Animator
Must be able to create effects to complement a variety of organic and non-organic animated assets including particle systems, dynamic simulations, and fluid effects. Proficiency in Maya is essential; RealFlow a plus.
Hard Surface Modeler / Texturer
Must have a strong sense of design and a demonstrable ability to efficiently model complex, realistic 3D assets from scratch. Textures must approach photo-realism and have a high level of technical detail culled from various references. Proficiency in Maya and Photoshop, and an ability to layout clean UV maps are essential.
Compositor
Must have solid fundamental skills including keying, roto, tracking, and paint. Must have a good eye for color and light, with an ability to incorporate various elements into a seamless whole. Proficiency in After Effects and/or Fusion required.
Lead Maya Animator
Must have a demonstrable ability to create realistic action of hard-surface models in various environments. Must be able to animate both to specific and free-form direction. Proficiency in Maya is essential; pre-viz experience a plus.
Maya Generalist
Must be able to take a complex shot in Maya from its initial concept through to final render. Modeling, texturing, animation, lighting and rendering will all be equally important. A demonstrable ability to communicate ideas and mechanical processes in a visually compelling manner is essential.
VFX Supervisor
Must know the visual effects process from start to finish and be able to provide creative solutions to improve workflow and production value. Must be comfortable with Maya, AE, Mental Ray, Renderman, and render pipelines. MEL or Python experience a plus. At least 4 years of production experience required.
Desired Qualifications:
Duties and Responsibilities: